Motion Tile
Motion Tile
Repeat layers and create complex patterns
Overview
The Motion Tile effect is used to create a seamless tiling texture from any layer in your project. It essentially duplicates a layer to fill a specified area.
Motion Tile is useful for creating backgrounds and patterns that seamlessly repeat across a composition.
Controls
Tile Offset - determines where the center of the tile should be relative to the original layer
Tile Size - scales the size of all tiles that make up the pattern.
Rows - specifies the width of the effect's output; calculated in multiples relative to the original layer's width.
Columns - specifies the height of the effect's output; calculated in multiples relative to the original layer's height.
Phase - shifts every other row or column to create an alternating pattern.
Phase Axis - determines if the phase property should control rows or columns.
Vertical Mirroring - when enabled, tiles are mirrored across the y axis.
Horizontal Mirroring - when enabled, tiles are mirrored across the x axis.
Overview
The Motion Tile effect is used to create a seamless tiling texture from any layer in your project. It essentially duplicates a layer to fill a specified area.
Motion Tile is useful for creating backgrounds and patterns that seamlessly repeat across a composition.
Controls
Tile Offset - determines where the center of the tile should be relative to the original layer
Tile Size - scales the size of all tiles that make up the pattern.
Rows - specifies the width of the effect's output; calculated in multiples relative to the original layer's width.
Columns - specifies the height of the effect's output; calculated in multiples relative to the original layer's height.
Phase - shifts every other row or column to create an alternating pattern.
Phase Axis - determines if the phase property should control rows or columns.
Vertical Mirroring - when enabled, tiles are mirrored across the y axis.
Horizontal Mirroring - when enabled, tiles are mirrored across the x axis.
Overview
The Motion Tile effect is used to create a seamless tiling texture from any layer in your project. It essentially duplicates a layer to fill a specified area.
Motion Tile is useful for creating backgrounds and patterns that seamlessly repeat across a composition.
Controls
Tile Offset - determines where the center of the tile should be relative to the original layer
Tile Size - scales the size of all tiles that make up the pattern.
Rows - specifies the width of the effect's output; calculated in multiples relative to the original layer's width.
Columns - specifies the height of the effect's output; calculated in multiples relative to the original layer's height.
Phase - shifts every other row or column to create an alternating pattern.
Phase Axis - determines if the phase property should control rows or columns.
Vertical Mirroring - when enabled, tiles are mirrored across the y axis.
Horizontal Mirroring - when enabled, tiles are mirrored across the x axis.
Need help?